godot-with-node (latest)

Published 2025-10-03 14:25:45 -04:00 by danish

Installation

docker pull code.fetchv.org/danish/godot-with-node:latest
sha256:33834dd5b12c66525d81938f51f4237ff8da231735cacef6204277ea24474bc6

Image layers

ARG RELEASE
ARG LAUNCHPAD_BUILD_ARCH
LABEL org.opencontainers.image.ref.name=ubuntu
LABEL org.opencontainers.image.version=24.04
ADD file:dafefa97de6dc66a6734ec6f05e58125ce01225cccce3f50662330c252aad518 in /
CMD ["/bin/bash"]
LABEL author=https://github.com/aBARICHELLO/godot-ci/graphs/contributors
USER root
SHELL [/bin/bash -c]
ENV DEBIAN_FRONTEND=noninteractive
RUN /bin/bash -c apt-get update && apt-get install -y --no-install-recommends ca-certificates git git-lfs unzip wget zip adb openjdk-17-jdk-headless rsync osslsigncode && rm -rf /var/lib/apt/lists/* # buildkit
ARG GODOT_VERSION=4.5
ARG RELEASE_NAME=stable
ARG SUBDIR=
ARG GODOT_TEST_ARGS=--headless --quit
ARG GODOT_PLATFORM=linux.x86_64
RUN |5 GODOT_VERSION=4.5 RELEASE_NAME=stable SUBDIR= GODOT_TEST_ARGS=--headless --quit GODOT_PLATFORM=linux.x86_64 /bin/bash -c wget https://github.com/godotengine/godot-builds/releases/download/${GODOT_VERSION}-${RELEASE_NAME}/Godot_v${GODOT_VERSION}-${RELEASE_NAME}_${GODOT_PLATFORM}.zip && wget https://github.com/godotengine/godot-builds/releases/download/${GODOT_VERSION}-${RELEASE_NAME}/Godot_v${GODOT_VERSION}-${RELEASE_NAME}_export_templates.tpz && mkdir -p ~/.cache && mkdir -p ~/.config/godot && mkdir -p ~/.local/share/godot/export_templates/${GODOT_VERSION}.${RELEASE_NAME} && unzip Godot_v${GODOT_VERSION}-${RELEASE_NAME}_${GODOT_PLATFORM}.zip && mv Godot_v${GODOT_VERSION}-${RELEASE_NAME}_${GODOT_PLATFORM} /usr/local/bin/godot && unzip Godot_v${GODOT_VERSION}-${RELEASE_NAME}_export_templates.tpz && mv templates/* ~/.local/share/godot/export_templates/${GODOT_VERSION}.${RELEASE_NAME} && rm -f Godot_v${GODOT_VERSION}-${RELEASE_NAME}_export_templates.tpz Godot_v${GODOT_VERSION}-${RELEASE_NAME}_${GODOT_PLATFORM}.zip # buildkit
ADD getbutler.sh /opt/butler/getbutler.sh # buildkit
RUN |5 GODOT_VERSION=4.5 RELEASE_NAME=stable SUBDIR= GODOT_TEST_ARGS=--headless --quit GODOT_PLATFORM=linux.x86_64 /bin/bash -c bash /opt/butler/getbutler.sh # buildkit
RUN |5 GODOT_VERSION=4.5 RELEASE_NAME=stable SUBDIR= GODOT_TEST_ARGS=--headless --quit GODOT_PLATFORM=linux.x86_64 /bin/bash -c /opt/butler/bin/butler -V # buildkit
ENV PATH=/opt/butler/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin
ENV ANDROID_HOME=/usr/lib/android-sdk
RUN |5 GODOT_VERSION=4.5 RELEASE_NAME=stable SUBDIR= GODOT_TEST_ARGS=--headless --quit GODOT_PLATFORM=linux.x86_64 /bin/bash -c wget https://dl.google.com/android/repository/commandlinetools-linux-7583922_latest.zip && unzip commandlinetools-linux-*_latest.zip -d cmdline-tools && mv cmdline-tools $ANDROID_HOME/ && rm -f commandlinetools-linux-*_latest.zip # buildkit
ENV PATH=/usr/lib/android-sdk/cmdline-tools/cmdline-tools/bin:/opt/butler/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin
RUN |5 GODOT_VERSION=4.5 RELEASE_NAME=stable SUBDIR= GODOT_TEST_ARGS=--headless --quit GODOT_PLATFORM=linux.x86_64 /bin/bash -c yes | sdkmanager --licenses && sdkmanager "platform-tools" "build-tools;33.0.2" "platforms;android-33" "cmdline-tools;latest" "cmake;3.22.1" "ndk;25.2.9519653" # buildkit
RUN |5 GODOT_VERSION=4.5 RELEASE_NAME=stable SUBDIR= GODOT_TEST_ARGS=--headless --quit GODOT_PLATFORM=linux.x86_64 /bin/bash -c keytool -keyalg RSA -genkeypair -alias androiddebugkey -keypass android -keystore debug.keystore -storepass android -dname "CN=Android Debug,O=Android,C=US" -validity 9999 && mv debug.keystore /root/debug.keystore # buildkit
RUN |5 GODOT_VERSION=4.5 RELEASE_NAME=stable SUBDIR= GODOT_TEST_ARGS=--headless --quit GODOT_PLATFORM=linux.x86_64 /bin/bash -c godot -v -e --quit --headless ${GODOT_TEST_ARGS} # buildkit
RUN |5 GODOT_VERSION=4.5 RELEASE_NAME=stable SUBDIR= GODOT_TEST_ARGS=--headless --quit GODOT_PLATFORM=linux.x86_64 /bin/bash -c echo '[gd_resource type="EditorSettings" format=3]' > ~/.config/godot/editor_settings-${GODOT_VERSION:0:3}.tres # buildkit
RUN |5 GODOT_VERSION=4.5 RELEASE_NAME=stable SUBDIR= GODOT_TEST_ARGS=--headless --quit GODOT_PLATFORM=linux.x86_64 /bin/bash -c echo '[resource]' >> ~/.config/godot/editor_settings-${GODOT_VERSION:0:3}.tres # buildkit
RUN |5 GODOT_VERSION=4.5 RELEASE_NAME=stable SUBDIR= GODOT_TEST_ARGS=--headless --quit GODOT_PLATFORM=linux.x86_64 /bin/bash -c echo 'export/android/java_sdk_path = "/usr/lib/jvm/java-17-openjdk-amd64"' >> ~/.config/godot/editor_settings-${GODOT_VERSION:0:3}.tres # buildkit
RUN |5 GODOT_VERSION=4.5 RELEASE_NAME=stable SUBDIR= GODOT_TEST_ARGS=--headless --quit GODOT_PLATFORM=linux.x86_64 /bin/bash -c echo 'export/android/android_sdk_path = "/usr/lib/android-sdk"' >> ~/.config/godot/editor_settings-${GODOT_VERSION:0:3}.tres # buildkit
RUN |5 GODOT_VERSION=4.5 RELEASE_NAME=stable SUBDIR= GODOT_TEST_ARGS=--headless --quit GODOT_PLATFORM=linux.x86_64 /bin/bash -c echo 'export/android/debug_keystore = "/root/debug.keystore"' >> ~/.config/godot/editor_settings-${GODOT_VERSION:0:3}.tres # buildkit
RUN |5 GODOT_VERSION=4.5 RELEASE_NAME=stable SUBDIR= GODOT_TEST_ARGS=--headless --quit GODOT_PLATFORM=linux.x86_64 /bin/bash -c echo 'export/android/debug_keystore_user = "androiddebugkey"' >> ~/.config/godot/editor_settings-${GODOT_VERSION:0:3}.tres # buildkit
RUN |5 GODOT_VERSION=4.5 RELEASE_NAME=stable SUBDIR= GODOT_TEST_ARGS=--headless --quit GODOT_PLATFORM=linux.x86_64 /bin/bash -c echo 'export/android/debug_keystore_pass = "android"' >> ~/.config/godot/editor_settings-${GODOT_VERSION:0:3}.tres # buildkit
RUN |5 GODOT_VERSION=4.5 RELEASE_NAME=stable SUBDIR= GODOT_TEST_ARGS=--headless --quit GODOT_PLATFORM=linux.x86_64 /bin/bash -c echo 'export/android/force_system_user = false' >> ~/.config/godot/editor_settings-${GODOT_VERSION:0:3}.tres # buildkit
RUN |5 GODOT_VERSION=4.5 RELEASE_NAME=stable SUBDIR= GODOT_TEST_ARGS=--headless --quit GODOT_PLATFORM=linux.x86_64 /bin/bash -c echo 'export/android/timestamping_authority_url = ""' >> ~/.config/godot/editor_settings-${GODOT_VERSION:0:3}.tres # buildkit
RUN |5 GODOT_VERSION=4.5 RELEASE_NAME=stable SUBDIR= GODOT_TEST_ARGS=--headless --quit GODOT_PLATFORM=linux.x86_64 /bin/bash -c echo 'export/android/shutdown_adb_on_exit = true' >> ~/.config/godot/editor_settings-${GODOT_VERSION:0:3}.tres # buildkit
RUN /bin/bash -c apt-get update && apt-get install -y --no-install-recommends nodejs npm && rm -rf /var/lib/apt/lists/* # buildkit

Labels

Key Value
author https://github.com/aBARICHELLO/godot-ci/graphs/contributors
org.opencontainers.image.ref.name ubuntu
org.opencontainers.image.version 24.04
Details
Container
2025-10-03 14:25:45 -04:00
0
OCI / Docker
linux/amd64
2.5 GiB
Versions (2) View all
latest 2025-10-03
1.0 2025-10-03